Contents.DescriptionPets are various creatures that players can acquire in the game.They help by attacking enemies with their own Pet Attack and provide.Only one pet can be equipped per Hero at once.Pets are hatched from eggs that can be dropped from enemies. To do this, talk to the and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours. Non-standard eggs do not ever spoil.Gato and Creeper eggs can be transformed into Premium eggs by paying which will then hatch into one of a few unique pets.
Legendary premium pets has much better dps than powerful premium pets. DDA Does the game have massilve lag like Dungeon Defenders 2?
These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary. This is only a cosmetic difference.Eggs. Legendary- Legendary- Legendary- Legendary- Legendary- Legendary- LegendaryRaising your PetPets have 3 variable stats that roll between two numbers as X-Y:. Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity. Pet Attack Rate - How often a pet attacks per X seconds.
Unlike the other two stats, the lower number is better. Empower Stats - Starts off as 20-55 and gains +5 per Affection level. At level 60, gives 315-350.Pets can become stronger by levelling them up in two ways:. Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up. Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.Pet Affection LevelEvolutionWaves per levelTotalHatchling654Fledgling12168Veteran12228Elder??(Needs renewed confirmation)A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them.
Increasing tiers of Vials and Gold are required for each evolution as follows:Pet Upgrade RequirementsFledglingVeteranElderLevel102545Vials - Powerful2-0-00-2-00-2-1Vials - Epic3-0-00-3-00-3-1Vials - Mythic5-0-00-5-00-5-1Vials - Legendary7-0-00-7-00-7-5Gold10,0,000In addition, Premium pets and change form upon evolving to Veteran and Elder. This effect is only cosmetic.ConsumablesPet Food. : Summon a blizzard that slows nearby enemies for 40% and deals 125% water Hero Damage per second for 8s. 30s CD.: Fire 8 frost shards dealing 265% water Hero Damage each. 20s CD.: Roll an ice ball through 5 enemies, dealing 1800% water Hero Damage.
60s CD.: Fire a snowball dealing 2750% water Hero Damage to one enemy. 30s CD.: Magical waters restore 300% Hero Damage as health.
20s CD.: Rolls a wave dealing 625% water Hero Damage and drenching enemies for 5s. 30s CD.: Fire a bubble that knocks up an enemy for 5 sec and deals 2400% water Hero Damage.
: Roll a giant boulder through 5 enemies, dealing 1500% crushing earth Hero Damage. 45s CD.: Lobs an oiling blob at enemies, dealing 1500% earth Hero Damage and slowing them by 40% for 5s. 30s CD.: Fires a Poison bolt dealing 2000% earth Hero Damage and 150% damage per second for 6s.
30s CD.: Gain shield for 7s reflecting 1750% damage before resist. 45s CD.: Attacks from all heroes in small radius deal 120% bonus earth damage for 8s. 45s CD.: Throw a rock dealing 2500% earth Hero Damage and knockback to one enemy.
30s CD.: Increases speed by 50% and attacks deal 115% bonus earth Hero Damage for 7s. 30s CD.: Release stalagmites beneath your foes to knock them up and deals 1000% earth Hero Damage. 30s CD.: Deals 300% earth Hero Damage each second for 6s to nearby enemies. 45s CD.: Fires a piercing vine that stun enemies and deals 180% earth HD per second for 5s. : Create a field of swords dealing 130% physical Hero Damage per second for 15s. 60s CD.: Creates a thunderstorm dealing 750% storm Hero Damage per second for 3s. 60s CD.: A maelstorm reduces speed and attacks by 40% and deals 220% Hero Damage per second for 8s.
60s CD.: Shields for 6 sec, reflecting 750% water damage and dealing 400% water Hero Damage per second. 60s CD.: Haunt enemies, increasing damage taken by 100% for 5s. 60s CD.: Calls forth a claw dealing 650% magical Hero Damage, increasing x1.5 per hit. 60s CD.: Fires a bolt dealing 2500% magical Hero Damage and reducing enemy damage by 50% for 8s.
Easy 'Steady Aim' achievementPlay Level 8: Greystone Plaza. During the final wave, there is a weak spot on the head of the large wyvern. He remains still frequently, allowing for easy critical hits. Get 10 critical hits in a row on him to get the 'Steady Aim' achievement. Steam achievementsSuccessfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select 'Community', 'My profile', 'View all my games', then the game and view stats.Bomb Squad: Defeat 100 Kobolds before they light their fuse.
Buster Cannon: Deal 2,500,000 damage with Cannonball Towers. Clever Girl: Deal 2,500,000 damage with Explosive Traps.
Defender Initiate: Reach level 5 on a hero. Defense Prodigy: Reach level 25 on a hero. Dig Dugged: Defeat 50 Witherbeasts before they finish burrowing. Forgot to Heal: Die.
Shoots Da Fire: Deal 2,500,000 damage with Flameburst Towers. Special Delivery: Defeat 1,000 special enemies. Steady Aim: Hit 10 critical hits in a row. Talon Guard: On four heroes, reach level 25. The Mythical: Equip a Mythical item in each item slot. The Zapper: Deal 2,500,000 damage with Lightning Auras. Triggered My Trap Cart: Activate 100 environmental traps.
Veteran Defender: Reach level 25 on a hero.